Is 64bits now required for development in windows?
After problems with flashing the bootloader for the first use,
I found out that the spresense-tools for windows (flash_writer.exe and mkspk.exe)
where not compatable with my 32bit windows 10 os.
When I tried the older libraries, the highest working version was 1.2.0 .
Has anybody noticed this, or have a solution, workaround here for.
Or is a 64bit os now required for all platforms?
I found no such information in the spresense documentation,
nor any other post about this.
As both my computers are still 32bits machines,
this would be a problem for me...
Thanks in advance for any replies,
I have forwarded your question to people with more knowledge about the requirements are in the latest release.