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    Tobias Johansson

    @Tobias Johansson

    DeveloperWorld

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    Website developer.sony.com Location Lund, Sweden Age 43

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    Best posts made by Tobias Johansson

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    Latest posts made by Tobias Johansson

    • RE: Capture and save video to SD card

      Hi @Jodie_space!

      Unfortunately there is no built in support for recording to a video file on the SD card. There are two camera data streams available: one for taking still pictures and one for showing a preview video like you have in a "regular" digital camera. No support for actual video recording.

      Now, it doesn't say exactly what your project is supposed to do or what you want to use the video for, but perhaps it would be possible to generate the actual video file as a post processing step? This might work If you don't intend to use the actual video file on the Spresense board itself after recording. In that case you could save the frames from the preview video as separate image files on the SD card instead of displaying them on a display etc. Then, when the recording is finished, plug the SD card into your PC instead and combine them into a video file using an external tool such as ffmpeg.

      This workaround might not work for you - it depends on what you want to accomplish - but it is the simplest solution I can come up with. 🙂

      I found this similar thread that might be interesting to you:
      https://forum.developer.sony.com/topic/133/capture-video-from-spresense-camera-board-using-arduino/7

      BR
      Tobias

      posted in Spresense
      Tobias Johansson
      Tobias Johansson
    • RE: DIY audio interface with all these 24/192 inputs... even 3D audio?

      Hi @monotaskr,

      Nice to hear about your ideas! Unfortunately I am not able to help out with the actual project design so I will just give some generic recommendations to help you get started 🙂

      As a first step I'd suggest you have a look at the sample applications available in the Spresense SDK and/or Arduino library if you haven't already. Getting an idea of how audio works in Spresense and what it can do might help you decide the scope and direction of your project. The audio system might seem a bit complicated at first, but start playing around a bit with the samples to get a feel for it. There are several audio related apps in both the Arduino and SDK development environments, but remember that they are just examples. Don't let their scope limit you!

      Then you can start to think about what sampling devices you think are suitable for your project and figure out what adaptations might be needed to connect them to the Spresense mic inputs.

      Here are some general pointers to interesting audio related sections in the documentation:
      https://developer.sony.com/develop/spresense/docs/sdk_developer_guide_en.html#_audio_subsystem
      https://developer.sony.com/develop/spresense/docs/arduino_developer_guide_en.html#_audio_library
      https://developer.sony.com/develop/spresense/docs/hw_docs_en.html#_how_to_use_microphones

      You might also find this forum thread interesting if you haven't seen it already:
      https://forum.developer.sony.com/topic/172/microphone-array-suitability/2

      I hope it helps!

      BR
      Tobias

      posted in Spresense
      Tobias Johansson
      Tobias Johansson
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